#ALIAS {CF} { #session CarrionFields carrionfields.net 4449 } {5} #ALIAS {FL} { #session ForsakenLands play.theforsakenlands.com 1848 } {5} #ALIAS {FL2} { #session BuilderPort play.theforsakenlands.com 1849 } {5} #ALIAS {barprompt} { #read $dir/info.tin; #showme Switched to bar prompt. } {5} #ALIAS {regprompt} { #read $dir/nprompt.tin; #showme Switched to regular prompt. } {5} #ALIAS {reload} { #read $dir/full.tin; #read main.tin; #showme Scripts reloaded. } {5} #ALIAS {talis} { remove shadows; remove neck; remove armlets; remove soul; wear talis; wear talis; remove talis; remove talis; wear shadows; wear neck; wear soul; wear armlets } {5} #CONFIG {256 COLORS} {ON} #CONFIG {AUTO TAB} {5000} #CONFIG {BUFFER SIZE} {20000} #CONFIG {CHARSET} {ASCII} #CONFIG {COLOR PATCH} {OFF} #CONFIG {COMMAND COLOR} {<g04>} #CONFIG {COMMAND ECHO} {ON} #CONFIG {CONNECT RETRY} {15} #CONFIG {HISTORY SIZE} {1000} #CONFIG {LOG} {PLAIN} #CONFIG {PACKET PATCH} {0.00} #CONFIG {REPEAT CHAR} {!} #CONFIG {REPEAT ENTER} {OFF} #CONFIG {SCROLL LOCK} {ON} #CONFIG {SPEEDWALK} {OFF} #CONFIG {TINTIN CHAR} {#} #CONFIG {VERBATIM} {OFF} #CONFIG {VERBATIM CHAR} {\} #CONFIG {VERBOSE} {OFF} #CONFIG {WORDWRAP} {ON} #HIGHLIGHT {^%1 swings wildly and misses you by a mile.$} {<g08>} {5} #HIGHLIGHT {^Shadows envelop %1.$} {<g21>} {5} #HIGHLIGHT {^The giant blade deflects %1 attack.} {<cbb>} {5} #HIGHLIGHT {^You block %1 attack and attempt to strike at the brief opening.$} {<g08>} {5} #HIGHLIGHT {^You block %1 attack with your weapon.$} {<g08>} {5} #HIGHLIGHT {^You block %1 with your shield.$} {<g08>} {5} #HIGHLIGHT {^You dual parry %1 attack.$} {<g08>} {5} #HIGHLIGHT {^You parry %1 attack with your {first|second} hand.$} {<g08>} {5} #HIGHLIGHT {^You reverse %1 attack%2.$} {<g08>} {5} #HIGHLIGHT {^You stagger wildly out of %1 attack.$} {<g08>} {5} #HIGHLIGHT {^You swing right through %1 blurred image.} {<cbb>} {5} #HIGHLIGHT {^You {dodge|parry} %1.$} {<g08>} {5} #HIGHLIGHT {^Your Terra shield deflects the attack.$} {<g08>} {5} #HIGHLIGHT {^Your faith holding fast, you stop the blow with %1 power.$} {<g08>} {5} #PATHDIR {d} {u} {32} #PATHDIR {e} {w} {2} #PATHDIR {n} {s} {1} #PATHDIR {ne} {sw} {3} #PATHDIR {nw} {se} {9} #PATHDIR {s} {n} {4} #PATHDIR {se} {nw} {6} #PATHDIR {sw} {ne} {12} #PATHDIR {u} {d} {16} #PATHDIR {w} {e} {8} #TICKER {ltick} {#math {ltick} {$ltick +1}} {1.00} #VARIABLE {a} {146} #VARIABLE {affc} {, , parry by 1 , dodge by 1} #VARIABLE {avground} {0} #VARIABLE {b} {48} #VARIABLE {bg} {13} #VARIABLE {c} {98} #VARIABLE {clock} {03} #VARIABLE {count} {2} #VARIABLE {curtime} {1h3m25s} #VARIABLE {d} {41} #VARIABLE {dir} {/users/jameswright/tintin/scripts} #VARIABLE {displaytime} {1 hours, 3 minutes, 25 seconds.} #VARIABLE {dm} {5} #VARIABLE {e} {117} #VARIABLE {elapsed} {47003213} #VARIABLE {elapsed1} {47071613} #VARIABLE {eqcheck} {1} #VARIABLE {eqcheckshield} {has no shield.} #VARIABLE {eqcheckweapon} {has no weapon.} #VARIABLE {eqname} {Hebh} #VARIABLE {extra} {nonmetal burnproof } #VARIABLE {f} {<G00> <ecb>1137(<g20>100<afa>%<ecb>)h <bdd>884(<g20>100<afa>%<bdd>)m <cdb>484(<g20>77<dfa>%<cdb>)v<g21> - (<bcc>19s<g21>) <g09>[<g19>1759<g09>] <g20>1PM <g09>(<g20>26426TNL<g09>/<dca>$<g20>114.4K<g09>)<G00> } #VARIABLE {gold} {114.4} #VARIABLE {hour} {1} #VARIABLE {hourtime} {01:03:25} #VARIABLE {hpstuff} {<ecb>1137(<g20>100<afa>%<ecb>)h <bdd>884(<g20>100<afa>%<bdd>)m <cdb>484(<g20>77<dfa>%<cdb>)v<g21> - (<bcc>19s<g21>)} #VARIABLE {hpstuff2} {1137(100%)h 884(100%)m 484(77%)v - (19s)} #VARIABLE {id} {1} #VARIABLE {logfile} {/home/jameswright/tintin/scripts/logs/fl_2014-07-09.log} #VARIABLE {logfile2} {/home/jameswright/tintin/scripts/logs/fl_2014-07-09-nt.log} #VARIABLE {ltick} {25} #VARIABLE {lticks} {19s} #VARIABLE {lvl} {40 } #VARIABLE {mat} {fel} #VARIABLE {minute} {3} #VARIABLE {noconnect} {0} #VARIABLE {now} {1451952644} #VARIABLE {object} {sinister fel charm socket} #VARIABLE {otstuff} {<g09>[<g19>1759<g09>] <g20>1PM <g09>(<g20>26426TNL<g09>/<dca>$<g20>114.4K<g09>)} #VARIABLE {otstuff2} {[1759] 1PM (26426TNL/$114.4K)} #VARIABLE {pcnt} {77} #VARIABLE {pcnt3} {77} #VARIABLE {perc3} {77<dfa>} #VARIABLE {percent} {77} #VARIABLE {res} {1PM} #VARIABLE {res2} {91} #VARIABLE {result} {<G00> <G00>gg (<bcc>path<g21>), xx (<bcc>minister<g21>), zz (<bcc>ripple<g21>), tt (<bcc>age<g21>) Target: None<088>} #VARIABLE {result2} {<G02> <ecb>1137(<g20>100<afa>%<ecb>)h <bdd>884(<g20>100<afa>%<bdd>)m <cdb>484(<g20>77<dfa>%<cdb>)v <g19> <g09>< lt:<g20> 19s ago <g09>> <g19> <g09><g09>[<g19>1759<g09>] <g20>1PM <g09>(<g20>26426TNL<g09>/<dca>$<g20>114.4K<g09>) <088>} #VARIABLE {seconds} {25} #VARIABLE {sep} {<G00><g21><G00> <G00>gg (<bcc>path<g21>), xx (<bcc>minister<g21>), zz (<bcc>ripple<g21>), tt (<bcc>age<g21>) Target: None<088>} #VARIABLE {sep2} {________________________________________________________________________________________________________________________________________[1h3m25s]_} #VARIABLE {starttime} {1404881031} #VARIABLE {timestamp} {18:10} #VARIABLE {timestamp0} {18:10} #VARIABLE {timestamp2} {18:10:44} #VARIABLE {timestamp3} {18:10:44} #VARIABLE {type} {socket} #VARIABLE {upper} {DEMONS } #VARIABLE {value} {100} #VARIABLE {weight} {0}