#ALIAS {CF}
{
#session CarrionFields carrionfields.net 4449
}
{5}
#ALIAS {FL}
{
#session ForsakenLands play.theforsakenlands.com 1848
}
{5}
#ALIAS {FL2}
{
#session BuilderPort play.theforsakenlands.com 1849
}
{5}
#ALIAS {barprompt}
{
#read $dir/info.tin;
#showme Switched to bar prompt.
}
{5}
#ALIAS {regprompt}
{
#read $dir/nprompt.tin;
#showme Switched to regular prompt.
}
{5}
#ALIAS {reload}
{
#read $dir/full.tin;
#read main.tin;
#showme Scripts reloaded.
}
{5}
#ALIAS {talis}
{
remove shadows;
remove neck;
remove armlets;
remove soul;
wear talis;
wear talis;
remove talis;
remove talis;
wear shadows;
wear neck;
wear soul;
wear armlets
}
{5}
#CONFIG {256 COLORS} {ON}
#CONFIG {AUTO TAB} {5000}
#CONFIG {BUFFER SIZE} {20000}
#CONFIG {CHARSET} {ASCII}
#CONFIG {COLOR PATCH} {OFF}
#CONFIG {COMMAND COLOR} {<g04>}
#CONFIG {COMMAND ECHO} {ON}
#CONFIG {CONNECT RETRY} {15}
#CONFIG {HISTORY SIZE} {1000}
#CONFIG {LOG} {PLAIN}
#CONFIG {PACKET PATCH} {0.00}
#CONFIG {REPEAT CHAR} {!}
#CONFIG {REPEAT ENTER} {OFF}
#CONFIG {SCROLL LOCK} {ON}
#CONFIG {SPEEDWALK} {OFF}
#CONFIG {TINTIN CHAR} {#}
#CONFIG {VERBATIM} {OFF}
#CONFIG {VERBATIM CHAR} {\}
#CONFIG {VERBOSE} {OFF}
#CONFIG {WORDWRAP} {ON}
#HIGHLIGHT {^%1 swings wildly and misses you by a mile.$} {<g08>} {5}
#HIGHLIGHT {^Shadows envelop %1.$} {<g21>} {5}
#HIGHLIGHT {^The giant blade deflects %1 attack.} {<cbb>} {5}
#HIGHLIGHT {^You block %1 attack and attempt to strike at the brief opening.$} {<g08>} {5}
#HIGHLIGHT {^You block %1 attack with your weapon.$} {<g08>} {5}
#HIGHLIGHT {^You block %1 with your shield.$} {<g08>} {5}
#HIGHLIGHT {^You dual parry %1 attack.$} {<g08>} {5}
#HIGHLIGHT {^You parry %1 attack with your {first|second} hand.$} {<g08>} {5}
#HIGHLIGHT {^You reverse %1 attack%2.$} {<g08>} {5}
#HIGHLIGHT {^You stagger wildly out of %1 attack.$} {<g08>} {5}
#HIGHLIGHT {^You swing right through %1 blurred image.} {<cbb>} {5}
#HIGHLIGHT {^You {dodge|parry} %1.$} {<g08>} {5}
#HIGHLIGHT {^Your Terra shield deflects the attack.$} {<g08>} {5}
#HIGHLIGHT {^Your faith holding fast, you stop the blow with %1 power.$} {<g08>} {5}
#PATHDIR {d} {u} {32}
#PATHDIR {e} {w} {2}
#PATHDIR {n} {s} {1}
#PATHDIR {ne} {sw} {3}
#PATHDIR {nw} {se} {9}
#PATHDIR {s} {n} {4}
#PATHDIR {se} {nw} {6}
#PATHDIR {sw} {ne} {12}
#PATHDIR {u} {d} {16}
#PATHDIR {w} {e} {8}
#TICKER {ltick} {#math {ltick} {$ltick +1}} {1.00}
#VARIABLE {a} {146}
#VARIABLE {affc} {, , parry by 1 , dodge by 1}
#VARIABLE {avground} {0}
#VARIABLE {b} {48}
#VARIABLE {bg} {13}
#VARIABLE {c} {98}
#VARIABLE {clock} {03}
#VARIABLE {count} {2}
#VARIABLE {curtime} {1h3m25s}
#VARIABLE {d} {41}
#VARIABLE {dir} {/users/jameswright/tintin/scripts}
#VARIABLE {displaytime} {1 hours, 3 minutes, 25 seconds.}
#VARIABLE {dm} {5}
#VARIABLE {e} {117}
#VARIABLE {elapsed} {47003213}
#VARIABLE {elapsed1} {47071613}
#VARIABLE {eqcheck} {1}
#VARIABLE {eqcheckshield} {has no shield.}
#VARIABLE {eqcheckweapon} {has no weapon.}
#VARIABLE {eqname} {Hebh}
#VARIABLE {extra} {nonmetal burnproof }
#VARIABLE {f} {<G00> <ecb>1137(<g20>100<afa>%<ecb>)h <bdd>884(<g20>100<afa>%<bdd>)m <cdb>484(<g20>77<dfa>%<cdb>)v<g21> - (<bcc>19s<g21>) <g09>[<g19>1759<g09>] <g20>1PM <g09>(<g20>26426TNL<g09>/<dca>$<g20>114.4K<g09>)<G00> }
#VARIABLE {gold} {114.4}
#VARIABLE {hour} {1}
#VARIABLE {hourtime} {01:03:25}
#VARIABLE {hpstuff} {<ecb>1137(<g20>100<afa>%<ecb>)h <bdd>884(<g20>100<afa>%<bdd>)m <cdb>484(<g20>77<dfa>%<cdb>)v<g21> - (<bcc>19s<g21>)}
#VARIABLE {hpstuff2} {1137(100%)h 884(100%)m 484(77%)v - (19s)}
#VARIABLE {id} {1}
#VARIABLE {logfile} {/home/jameswright/tintin/scripts/logs/fl_2014-07-09.log}
#VARIABLE {logfile2} {/home/jameswright/tintin/scripts/logs/fl_2014-07-09-nt.log}
#VARIABLE {ltick} {25}
#VARIABLE {lticks} {19s}
#VARIABLE {lvl} {40 }
#VARIABLE {mat} {fel}
#VARIABLE {minute} {3}
#VARIABLE {noconnect} {0}
#VARIABLE {now} {1451952644}
#VARIABLE {object} {sinister fel charm socket}
#VARIABLE {otstuff} {<g09>[<g19>1759<g09>] <g20>1PM <g09>(<g20>26426TNL<g09>/<dca>$<g20>114.4K<g09>)}
#VARIABLE {otstuff2} {[1759] 1PM (26426TNL/$114.4K)}
#VARIABLE {pcnt} {77}
#VARIABLE {pcnt3} {77}
#VARIABLE {perc3} {77<dfa>}
#VARIABLE {percent} {77}
#VARIABLE {res} {1PM}
#VARIABLE {res2} {91}
#VARIABLE {result} {<G00> <G00>gg (<bcc>path<g21>), xx (<bcc>minister<g21>), zz (<bcc>ripple<g21>), tt (<bcc>age<g21>) Target: None<088>}
#VARIABLE {result2} {<G02> <ecb>1137(<g20>100<afa>%<ecb>)h <bdd>884(<g20>100<afa>%<bdd>)m <cdb>484(<g20>77<dfa>%<cdb>)v <g19> <g09>< lt:<g20> 19s ago <g09>> <g19> <g09><g09>[<g19>1759<g09>] <g20>1PM <g09>(<g20>26426TNL<g09>/<dca>$<g20>114.4K<g09>) <088>}
#VARIABLE {seconds} {25}
#VARIABLE {sep} {<G00><g21><G00> <G00>gg (<bcc>path<g21>), xx (<bcc>minister<g21>), zz (<bcc>ripple<g21>), tt (<bcc>age<g21>) Target: None<088>}
#VARIABLE {sep2} {________________________________________________________________________________________________________________________________________[1h3m25s]_}
#VARIABLE {starttime} {1404881031}
#VARIABLE {timestamp} {18:10}
#VARIABLE {timestamp0} {18:10}
#VARIABLE {timestamp2} {18:10:44}
#VARIABLE {timestamp3} {18:10:44}
#VARIABLE {type} {socket}
#VARIABLE {upper} {DEMONS }
#VARIABLE {value} {100}
#VARIABLE {weight} {0}