Weapon selection is a MUST against many classes in Aabahran. Having the right weapon in the right situation, against the right class will keep you alive, will win you that PK, or make your opponent run. Below is a table of what weapons you should use against which classes as well as their defensive, offensive, disarm, to be disarmed, and shield disarm values.
Weapon values versus offense (vOff), defense (vDef), disarm (vDis), shield disarm (vShi), and to be disarmed (vUna), red meaning bad, and blue meaning good:
| vOff | vDef | vDis | vShi | vUna |
Exotic | 2 | -2 | 3 | 4 | -4 |
Sword | 0 | 0 | 1 | -3 | 3 |
Dagger | -2 | 0 | 0 | -5 | 0 |
Spear | -1 | 2 | -4 | -4 | 2 |
Mace | 2 | -1 | -3 | 0 | -3 |
Axe | 4 | -4 | -2 | 2 | 1 |
Flail | 3 | -3 | 2 | 5 | -2 |
Whip | 5 | -5 | 5 | 3 | -5 |
Polearm | 1 | 3 | -1 | 1 | -4 |
Staff | -4 | 5 | -2 | -2 | 4 |
Weapons that Classes don't know:
| Exotic | Sword | Dagger | Spear | Mace | Axe | Flail | Whip | Polearm | Staff |
Bard | | | | x | | x | x | x | x | |
Berserker | | | | | | | | x | | |
Healer | | x | x | x | | x | | | x | |
Thief | | | | | | x | x | x | x | x |
Monk | | | | | x | x | x | | | |
Druid | | | | | | x | x | x | x | |
Ninja | | | | | x | x | x | x | x | |
Paladin | | | x | x | | x | x | x | | |
Dark-Knight | | | | | | | | | | x |
Warrior | | | | | | | | | | |
Cleric | | x | x | x | | x | | | x | |
Necromancer | | x | | x | x | x | x | | x | |
Ranger | | | | | x | | | | x | |
Battlemage | | | | x | | x | x | | x | |
Invoker | | x | | x | | x | x | x | x | |
Shaman | | x | x | x | | x | | | x | |
Blademaster | | | | | x | x | x | x | | x |