Melee Classes | Warrior | Monk | Berserker | Ranger | Blademaster | Ninja | Thief | Crusader |
Caster/Communer Classes | Battlemage | Invoker | Cleric | Healer | Shaman | Necromancer | Psionicist | Lich |
Hybrid Classes | Dark-Knight | Druid | Paladin | Bard | Adventurer | Vampire |
Capable of blending in with their surroundings and moving silently through forest, they have also been known to call forest creatures to their aid. As they rise in ranks, rangers are capable of focusing on a particular path in their skills learning unique ability to excel in ranged combat, tracking, or beast mastery. Later in their career they may specialize in weapon expertise of two different types of weapons.
Human and Werebeast rangers of exceptional dedication to the cause of nature may choose to joins the ranks of the Druid. Those who are interested must be of the 30th rank, and upon reaching it, must inquire at the Druid's Guild.
Level | Skills | Spells | |
1 | axe | dagger | |
flail | spear | ||
sword | whip | ||
parry | staves | ||
recall | staff | ||
4 | camouflage | ||
5 | dirt kicking | keen sight | |
6 | fast healing | ||
7 | scout | ||
8 | kick | second attack | |
9 | shield block | butcher | |
10 | herb | ambush | |
11 | disarm | ||
12 | blind fighting | quiet movement | |
13 | enhanced damage | ||
14 | hand to hand | two handed | |
15 | haggle | barkskin | thunder storm |
camp | |||
16 | meditation | fired weapons | |
17 | dodge | tame | |
18 | lore | dual wield | |
19 | control weather | ||
20 | warcry | ||
23 | beast call | ||
25 | third attack | ranger path | |
27 | pugil | ||
28 | dual parry | ||
30 | ranger staff | forest lore | |
35 | mind link | forest lore | |
38 | insect swarm | ||
40 | forest lore | ||
43 | weapon expertise | ||
45 | ranger lore | ||
50 | weapon expertise |