It was mentioned once by the Mighty Krounoi, in the hearing of Brambus, that he sought to have Wathok forge a blade of chaos and order, to seek a unity of the two to form something truly neutral. Unfortunately it seems Brambus took this as a command and began to tinker with it himself. Thus on Eightday the 28th of Nature, 639 C.H. did he combine the two; how he did this is a mystery to even the greatest of the Mysterum, the results were not as he expected. When the Mighty Krounoi found him, after being shaken from his desk, burned and broken from the explosion, he took responsibility for the gnome's actions, feeling himself at fault. After tending to Brambus' wounds he informed the world of the devastation wrought upon the once gentle plains south of Rheydin. After this unfortunate accident Brambus started to move between the city of Tarandue, where his famed transpectrogrampher is located, and his newly created workshop to the south of Rheydin. Built above a field of melted boulders, the location was chosen for its solitude, should any future experiments go similarly awry. |
It was mentioned once by the Mighty Krounoi, in the hearing of Brambus, that he sought to have Wathok forge a blade of chaos and order, to seek a unity of the two to form something truly neutral. Unfortunately it seems Brambus took this as a command and began to tinker with it himself. Thus on Eightday the 28th of Nature, 639 C.H. did he combine the two; how he did this is a mystery to even the greatest of the Mysterum, the results were not as he expected. When the Mighty Krounoi found him, after being shaken from his desk, burned and broken from the explosion, he took responsibility for the gnome's actions, feeling himself at fault. After tending to Brambus' wounds he informed the world of the devastation wrought upon the once gentle plains south of Maelbrim. After this unfortunate accident Brambus started to move between the city of Tarandue, where his famed transpectrogrampher is located, and his newly created workshop to the south of Maelbrim. Built above a field of melted boulders, the location was chosen for its solitude, should any future experiments go similarly awry. |
The primary gnomish center in Aabahran is the city of Tarandue. Located south of the sprawling city of Rheydin, the citizens of Tarandue prefer a balance between farmlands and an urban city. This is unsurprising due to their native environment. While the city has grown over the years, many gnomish populations still prefer isolated burrows with either a small community or one family. |
The primary gnomish center in Aabahran is the city of Tarandue. Located south of the sprawling city of Maelbrim, the citizens of Tarandue prefer a balance between farmlands and an urban city. This is unsurprising due to their native environment. While the city has grown over the years, many gnomish populations still prefer isolated burrows with either a small community or one family. |
Relationship with Other Races |
Relationships with Other Races |
One gnome who has gained fame beyond others is Brambus the inventor. Known for devising some of the most cunning and useful devices existing in Aabahran, Brambus has established himself as the premiere inventor.
It was mentioned once by the Mighty Krounoi, in the hearing of Brambus, that he sought to have Wathok forge a blade of chaos and order, to seek a unity of the two to form something truly neutral. Unfortunately it seems Brambus took this as a command and began to tinker with it himself. Thus on Eightday the 28th of Nature, 639 C.H. did he combine the two; how he did this is a mystery to even the greatest of the Mysterum, the results were not as he expected. When the Mighty Krounoi found him, after being shaken from his desk, burned and broken from the explosion, he took responsibility for the gnome's actions, feeling himself at fault. After tending to Brambus' wounds he informed the world of the devastation wrought upon the once gentle plains south of Maelbrim. After this unfortunate accident Brambus started to move between the city of Tarandue, where his famed transpectrogrampher is located, and his newly created workshop to the south of Maelbrim. Built above a field of melted boulders, the location was chosen for its solitude, should any future experiments go similarly awry.
The city of Tarandue has invited several of the guilds of Aabahran to establish centers within its boundaries, and the practice grounds overseen by the trainer Randall are a frequent stop among those starting out within their guilds. The south of the town bears an eclectic market, as should be unsurprising given gnomish taste.
Gnomes live in a fairly equitable society where cleverness, wit, and intelligence are measured beyond brawn. Many amuse themselves by dabbling in magic. Being naturally peaceful creatures, they generally avoid conflict whenever possible. Younger gnomes are known to rigidly respect the views of their family unit and elders. Because of their peaceful nature, they have found great knowledge in the ways of the world, and are the wisest of all Aabahran's races. Gnomes are a contemplative lot, thinking of this and that, and due to their daydreaming nature, they are vulnerable to the two types of attacks that assault the mind, Charm spells and Mental spells. While gnomes aren't concerned so much with societal advancement technologically, they love to invent and try different things. Not afraid to look foolish, gnomes tend to be cheery and amusing.